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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ModuleManager.h>
Public Member Functions | |
| FModuleStatus () | |
Public Attributes | |
| FString | Name |
| FString | FilePath |
| bool | bIsLoaded |
| bool | bIsGameModule |
Structure for reporting module statuses.
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inline |
Default constructor.
| bool FModuleStatus::bIsGameModule |
Whether this module contains game play code.
| bool FModuleStatus::bIsLoaded |
Whether the module is currently loaded or not.
| FString FModuleStatus::FilePath |
Full path to this module file on disk.
| FString FModuleStatus::Name |
Short name for this module.