UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FModuleStatus Struct Reference

#include <ModuleManager.h>

Public Member Functions

 FModuleStatus ()
 

Public Attributes

FString Name
 
FString FilePath
 
bool bIsLoaded
 
bool bIsGameModule
 

Detailed Description

Structure for reporting module statuses.

Constructor & Destructor Documentation

◆ FModuleStatus()

FModuleStatus::FModuleStatus ( )
inline

Default constructor.

Member Data Documentation

◆ bIsGameModule

bool FModuleStatus::bIsGameModule

Whether this module contains game play code.

◆ bIsLoaded

bool FModuleStatus::bIsLoaded

Whether the module is currently loaded or not.

◆ FilePath

FString FModuleStatus::FilePath

Full path to this module file on disk.

◆ Name

FString FModuleStatus::Name

Short name for this module.


The documentation for this struct was generated from the following file: