UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneBaseCacheParams Struct Reference

#include <MovieSceneBaseCacheSection.h>

Public Member Functions

MOVIESCENETRACKS_API FMovieSceneBaseCacheParams ()
 
virtual ~FMovieSceneBaseCacheParams ()
 
virtual float GetSequenceLength () const
 

Public Attributes

FFrameNumber FirstLoopStartFrameOffset
 
FFrameNumber StartFrameOffset
 
FFrameNumber EndFrameOffset
 
float PlayRate
 
uint32 bReverse: 1
 

Detailed Description

Base class for the cache parameters that will be used in all the cache sections

Constructor & Destructor Documentation

◆ FMovieSceneBaseCacheParams()

FMovieSceneBaseCacheParams::FMovieSceneBaseCacheParams ( )

Constructor/Destructor

◆ ~FMovieSceneBaseCacheParams()

virtual FMovieSceneBaseCacheParams::~FMovieSceneBaseCacheParams ( )
inlinevirtual

Member Function Documentation

◆ GetSequenceLength()

virtual float FMovieSceneBaseCacheParams::GetSequenceLength ( ) const
inlinevirtual

Gets the animation sequence length, not modified by play rate

Member Data Documentation

◆ bReverse

uint32 FMovieSceneBaseCacheParams::bReverse

Reverse the playback of the animation clip

◆ EndFrameOffset

FFrameNumber FMovieSceneBaseCacheParams::EndFrameOffset

The offset into the end of the animation clip

◆ FirstLoopStartFrameOffset

FFrameNumber FMovieSceneBaseCacheParams::FirstLoopStartFrameOffset

The offset for the first loop of the animation clip

◆ PlayRate

float FMovieSceneBaseCacheParams::PlayRate

The playback rate of the animation clip

◆ StartFrameOffset

FFrameNumber FMovieSceneBaseCacheParams::StartFrameOffset

The offset into the beginning of the animation clip


The documentation for this struct was generated from the following files: