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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneBinding.h>
Inheritance diagram for FMovieSceneBinding:Friends | |
| class | UMovieScene |
| bool | operator< (const FGuid &InGuid, const FMovieSceneBinding &RHS) |
Additional Inherited Members | |
Protected Attributes inherited from FMovieSceneDecorationContainer | |
| TArray< TObjectPtr< UObject > > | Decorations |
A set of tracks bound to runtime objects
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inline |
Default constructor.
| void FMovieSceneBinding::AddTrack | ( | UMovieSceneTrack & | NewTrack, |
| UMovieScene * | Owner | ||
| ) |
Adds a new track to this binding
| NewTrack | The track to add |
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inline |
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inline |
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inline |
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inline |
| void FMovieSceneBinding::RemoveNullTracks | ( | ) |
Removes all null tracks from this binding
| bool FMovieSceneBinding::RemoveTrack | ( | UMovieSceneTrack & | Track, |
| UMovieScene * | Owner | ||
| ) |
Removes a track from this binding
| Track | The track to remove |
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inline |
| void FMovieSceneBinding::SetTracks | ( | TArray< UMovieSceneTrack * > && | InTracks, |
| UMovieScene * | Owner | ||
| ) |
Assign all tracks in this binding
| TArray< UMovieSceneTrack * > FMovieSceneBinding::StealTracks | ( | UMovieScene * | Owner | ) |
Reset all tracks in this binding, returning the previous array of tracks
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friend |
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friend |