UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneChannelProxyData Struct Reference

#include <MovieSceneChannelProxy.h>

Public Member Functions

template<typename ChannelType >
void Add (ChannelType &InChannel)
 

Friends

struct FMovieSceneChannelProxy
 

Detailed Description

Construction helper that is required to create a new FMovieSceneChannelProxy from multiple channels

Member Function Documentation

◆ Add()

template<typename ChannelType >
void FMovieSceneChannelProxyData::Add ( ChannelType &  InChannel)
inline

Add a new channel to the proxy. Channel's address is stored internally as a voic* and should exist as long as the channel proxy does

Parameters
InChannelThe channel to add to this proxy. Should live for as long as the proxy does. Any re-allocation should be accompanied with a re-creation of the proxy

Friends And Related Symbol Documentation

◆ FMovieSceneChannelProxy


The documentation for this struct was generated from the following file: