UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneCompileDataManagerGenerator Struct Reference
+ Inheritance diagram for FMovieSceneCompileDataManagerGenerator:

Public Member Functions

 FMovieSceneCompileDataManagerGenerator (UMovieSceneCompiledDataManager *InCompiledDataManager)
 
void Reset (FMovieSceneCompiledDataEntry *InEntry)
 
virtual void AddOwnedTrack (FMovieSceneEvaluationTrack &&InTrackTemplate, const UMovieSceneTrack &SourceTrack) override
 

Additional Inherited Members

- Protected Member Functions inherited from IMovieSceneTemplateGenerator
virtual ~IMovieSceneTemplateGenerator ()
 

Constructor & Destructor Documentation

◆ FMovieSceneCompileDataManagerGenerator()

FMovieSceneCompileDataManagerGenerator::FMovieSceneCompileDataManagerGenerator ( UMovieSceneCompiledDataManager InCompiledDataManager)
inline

Member Function Documentation

◆ AddOwnedTrack()

virtual void FMovieSceneCompileDataManagerGenerator::AddOwnedTrack ( FMovieSceneEvaluationTrack &&  InTrackTemplate,
const UMovieSceneTrack SourceTrack 
)
inlineoverridevirtual

Add a new track that is to be owned by this template

Parameters
InTrackTemplateThe track template to add
SourceTrackThe originating track

Implements IMovieSceneTemplateGenerator.

◆ Reset()

void FMovieSceneCompileDataManagerGenerator::Reset ( FMovieSceneCompiledDataEntry InEntry)
inline

The documentation for this struct was generated from the following file: