![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieScene.h>
Public Member Functions | |
| FMovieSceneEditorData () | |
| TRange< double > | GetViewRange () const |
| TRange< double > | GetWorkingRange () const |
Public Attributes | |
| TMap< FString, FMovieSceneExpansionState > | ExpansionStates |
| TArray< FString > | PinnedNodes |
| double | ViewStart |
| double | ViewEnd |
| double | WorkStart |
| double | WorkEnd |
| TSet< FFrameNumber > | MarkedFrames_DEPRECATED |
| FFloatRange | WorkingRange_DEPRECATED |
| FFloatRange | ViewRange_DEPRECATED |
| FNavigationToolSaveState | NavigationToolState |
| TArray< FString > | SoloNodes |
| TArray< FString > | MuteNodes |
Editor only data that needs to be saved between sessions for editing but has no runtime purpose
|
inline |
| TMap<FString, FMovieSceneExpansionState> FMovieSceneEditorData::ExpansionStates |
Map of node path -> expansion state.
| TSet<FFrameNumber> FMovieSceneEditorData::MarkedFrames_DEPRECATED |
Deprecated
| TArray<FString> FMovieSceneEditorData::MuteNodes |
Nodes currently marked Mute, stored as node tree paths
| FNavigationToolSaveState FMovieSceneEditorData::NavigationToolState |
Saved Navigation Tool state to restore
| TArray<FString> FMovieSceneEditorData::PinnedNodes |
List of Pinned nodes.
| TArray<FString> FMovieSceneEditorData::SoloNodes |
Nodes currently marked Solo, stored as node tree paths
| double FMovieSceneEditorData::ViewEnd |
The last view-range end that the user was observing
| FFloatRange FMovieSceneEditorData::ViewRange_DEPRECATED |
| double FMovieSceneEditorData::ViewStart |
The last view-range start that the user was observing
| double FMovieSceneEditorData::WorkEnd |
User-defined working range end in which the entire sequence should reside.
| FFloatRange FMovieSceneEditorData::WorkingRange_DEPRECATED |
| double FMovieSceneEditorData::WorkStart |
User-defined working range start in which the entire sequence should reside.