UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneSkeletalAnimRootMotionTrackParams Struct Reference

#include <MovieSceneCommonAnimationTrack.h>

Public Member Functions

 FMovieSceneSkeletalAnimRootMotionTrackParams ()
 

Public Attributes

FFrameTime FrameTick
 
FFrameTime StartFrame
 
FFrameTime EndFrame
 
bool bRootMotionsDirty
 
bool bHaveRootMotion
 
FTransform RootMotionStartOffset
 

Detailed Description

Struct to hold the cached root motion positions based upon how we calculated them. Also provides way to get the root motion at a particular time.

Constructor & Destructor Documentation

◆ FMovieSceneSkeletalAnimRootMotionTrackParams()

FMovieSceneSkeletalAnimRootMotionTrackParams::FMovieSceneSkeletalAnimRootMotionTrackParams ( )
inline

Get the Root Motion transform at the specified time.

Member Data Documentation

◆ bHaveRootMotion

bool FMovieSceneSkeletalAnimRootMotionTrackParams::bHaveRootMotion

◆ bRootMotionsDirty

bool FMovieSceneSkeletalAnimRootMotionTrackParams::bRootMotionsDirty

◆ EndFrame

FFrameTime FMovieSceneSkeletalAnimRootMotionTrackParams::EndFrame

◆ FrameTick

FFrameTime FMovieSceneSkeletalAnimRootMotionTrackParams::FrameTick

◆ RootMotionStartOffset

FTransform FMovieSceneSkeletalAnimRootMotionTrackParams::RootMotionStartOffset

◆ StartFrame

FFrameTime FMovieSceneSkeletalAnimRootMotionTrackParams::StartFrame

The documentation for this struct was generated from the following file: