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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IMovieSceneCustomClockSource.h>
Inheritance diagram for FMovieSceneTimeController_Custom:Public Member Functions | |
| MOVIESCENE_API | FMovieSceneTimeController_Custom (const FSoftObjectPath &InObjectPath, TWeakObjectPtr<> PlaybackContext) |
Public Member Functions inherited from FMovieSceneTimeController | |
| virtual | ~FMovieSceneTimeController () |
| MOVIESCENE_API void | PrepareToPlay (const FQualifiedFrameTime &InStartTime) |
| MOVIESCENE_API bool | IsReadyToPlay () |
| MOVIESCENE_API void | StartPlaying (const FQualifiedFrameTime &InStartTime) |
| MOVIESCENE_API void | StopPlaying (const FQualifiedFrameTime &InStopTime) |
| MOVIESCENE_API void | Tick (float DeltaSeconds, float InPlayRate) |
| MOVIESCENE_API FFrameTime | RequestCurrentTime (const FQualifiedFrameTime &InCurrentTime, float InPlayRate, FFrameRate InDisplayRate) |
| MOVIESCENE_API void | PlayerStatusChanged (EMovieScenePlayerStatus::Type InStatus, const FQualifiedFrameTime &InCurrentTime) |
| MOVIESCENE_API void | Reset (const FQualifiedFrameTime &InNewStartTime) |
Additional Inherited Members | |
Protected Member Functions inherited from FMovieSceneTimeController | |
| virtual void | OnPrepareToPlay (const FQualifiedFrameTime &InStartTime) |
| virtual bool | OnIsReadyToPlay () |
| TOptional< FQualifiedFrameTime > | GetPlaybackStartTime () const |
| FFrameRate | GetDisplayRate () const |
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explicit |