UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneTimeWarpClampFloat Struct Reference

#include <MovieSceneTimeWarpVariantPayloads.h>

Public Member Functions

FFrameTime Clamp (FFrameTime InTime) const
 
TRange< FFrameTimeComputeTraversedHull (const TRange< FFrameTime > &Range) const
 

Public Attributes

float Max = 1.f
 

Detailed Description

Denotes clamped time range from [0:Max]

Note
: Specifically designed to fit into FMovieSceneNumericVariant::PAYLOAD_Bits

Member Function Documentation

◆ Clamp()

FFrameTime FMovieSceneTimeWarpClampFloat::Clamp ( FFrameTime  InTime) const

◆ ComputeTraversedHull()

TRange< FFrameTime > FMovieSceneTimeWarpClampFloat::ComputeTraversedHull ( const TRange< FFrameTime > &  Range) const

Member Data Documentation

◆ Max

float FMovieSceneTimeWarpClampFloat::Max = 1.f

The documentation for this struct was generated from the following files: