UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneTrackEvalOptions Struct Reference

#include <MovieSceneTrack.h>

Public Member Functions

 FMovieSceneTrackEvalOptions ()
 

Public Attributes

uint32 bCanEvaluateNearestSection: 1
 
uint32 bEvalNearestSection: 1
 
uint32 bEvaluateInPreroll: 1
 
uint32 bEvaluateInPostroll: 1
 
uint32 bEvaluateNearestSection_DEPRECATED: 1
 

Detailed Description

Generic evaluation options for any track

Constructor & Destructor Documentation

◆ FMovieSceneTrackEvalOptions()

FMovieSceneTrackEvalOptions::FMovieSceneTrackEvalOptions ( )
inline

Member Data Documentation

◆ bCanEvaluateNearestSection

uint32 FMovieSceneTrackEvalOptions::bCanEvaluateNearestSection

true when the value of bEvalNearestSection is to be considered for the track

◆ bEvalNearestSection

uint32 FMovieSceneTrackEvalOptions::bEvalNearestSection

When evaluating empty space on a track, will evaluate the last position of the previous section (if possible), or the first position of the next section, in that order of preference.

◆ bEvaluateInPostroll

uint32 FMovieSceneTrackEvalOptions::bEvaluateInPostroll

Evaluate this track as part of its parent sub-section's post-roll, if applicable

◆ bEvaluateInPreroll

uint32 FMovieSceneTrackEvalOptions::bEvaluateInPreroll

Evaluate this track as part of its parent sub-section's pre-roll, if applicable

◆ bEvaluateNearestSection_DEPRECATED

uint32 FMovieSceneTrackEvalOptions::bEvaluateNearestSection_DEPRECATED

The documentation for this struct was generated from the following file: