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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneTrackImplementation.h>
Public Member Functions | |
| FMovieSceneTrackImplementationPtr () | |
| template<typename T , typename = typename TEnableIf<TPointerIsConvertibleFromTo<typename TDecay<T>::Type, FMovieSceneTrackImplementation>::Value>::Type> | |
| FMovieSceneTrackImplementationPtr (T &&In) | |
| FMovieSceneTrackImplementationPtr (const FMovieSceneTrackImplementationPtr &RHS) | |
| FMovieSceneTrackImplementationPtr & | operator= (const FMovieSceneTrackImplementationPtr &RHS) |
| FMovieSceneTrackImplementationPtr (FMovieSceneTrackImplementationPtr &&)=default | |
| FMovieSceneTrackImplementationPtr & | operator= (FMovieSceneTrackImplementationPtr &&)=default |
| MOVIESCENE_API bool | Serialize (FArchive &Ar) |
Custom serialized type that attempts to store a track implementation template in inline memory if possible
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inline |
Default construction to an empty container
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inline |
Construction from any FMovieSceneTrackImplementation derivative
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inline |
Copy construction/assignment
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default |
Templates are moveable
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inline |
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default |