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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NaniteAssemblyData.h>
Public Member Functions | |
| bool | operator== (const FNaniteAssemblyNode &Other) const |
| bool | operator!= (const FNaniteAssemblyNode &Other) const |
A single instance of a given mesh in a Nanite Assembly.
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inline |
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inline |
| TArray<FNaniteAssemblyBoneInfluence> FNaniteAssemblyNode::BoneInfluences |
The bone index/weight pairs for attachment to a skeleton. NOTE: Should be left empty for static mesh assemblies.
| int32 FNaniteAssemblyNode::PartIndex = INDEX_NONE |
The index of the assembly part mesh this node instances
| FTransform3f FNaniteAssemblyNode::Transform = FTransform3f::Identity |
The local transform of the node
| ENaniteAssemblyNodeTransformSpace FNaniteAssemblyNode::TransformSpace = ENaniteAssemblyNodeTransformSpace::Local |
What space the transform of the node is in