UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNaniteShadingCommand Struct Reference

#include <NaniteShared.h>

Public Attributes

TSharedPtr< FNaniteShadingPipelinePipeline
 
FUint32Vector4 PassData
 
uint16 ShadingBin = 0xFFFFu
 
bool bVisible = true
 
EPSOPrecacheResult PSOPrecacheState = EPSOPrecacheResult::Unknown
 

Member Data Documentation

◆ bVisible

bool FNaniteShadingCommand::bVisible = true

◆ PassData

FUint32Vector4 FNaniteShadingCommand::PassData

◆ Pipeline

TSharedPtr<FNaniteShadingPipeline> FNaniteShadingCommand::Pipeline

◆ PSOPrecacheState

EPSOPrecacheResult FNaniteShadingCommand::PSOPrecacheState = EPSOPrecacheResult::Unknown

◆ ShadingBin

uint16 FNaniteShadingCommand::ShadingBin = 0xFFFFu

The documentation for this struct was generated from the following file: