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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NaniteVisibility.h>
Public Attributes | |
| const FPrimitiveSceneInfo * | SceneInfo = nullptr |
| PrimitiveRasterBinType | RasterBins |
| PrimitiveShadingBinType | ShadingBins |
| bool | bWritesCustomDepthStencil = false |
| PrimitiveRasterBinType FNaniteVisibility::FPrimitiveReferences::RasterBins |
| const FPrimitiveSceneInfo* FNaniteVisibility::FPrimitiveReferences::SceneInfo = nullptr |
| PrimitiveShadingBinType FNaniteVisibility::FPrimitiveReferences::ShadingBins |