UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNativeStateBinding Struct Reference

#include <AnimInstance.h>

Public Member Functions

 FNativeStateBinding (const FName &InMachineName, const FName &InStateName, const FOnGraphStateChanged &InNativeStateDelegate, const FName &InBindingName=NAME_None)
 

Public Attributes

FName MachineName
 
FName StateName
 
FOnGraphStateChanged NativeStateDelegate
 

Detailed Description

Binding allowing native notification of state changes

Constructor & Destructor Documentation

◆ FNativeStateBinding()

FNativeStateBinding::FNativeStateBinding ( const FName InMachineName,
const FName InStateName,
const FOnGraphStateChanged InNativeStateDelegate,
const FName InBindingName = NAME_None 
)
inline

Member Data Documentation

◆ MachineName

FName FNativeStateBinding::MachineName

State machine to bind to

◆ NativeStateDelegate

FOnGraphStateChanged FNativeStateBinding::NativeStateDelegate

Delegate to use when checking transition

◆ StateName

FName FNativeStateBinding::StateName

State to bind to


The documentation for this struct was generated from the following file: