UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNavLinkAuxiliaryId Struct Reference

#include <NavigationTypes.h>

Public Member Functions

 FNavLinkAuxiliaryId ()=default
 
uint64 GetId () const
 
bool operator== (const FNavLinkAuxiliaryId &Other) const
 
bool operator!= (const FNavLinkAuxiliaryId &Other) const
 

Static Public Member Functions

static ENGINE_API FNavLinkAuxiliaryId GenerateUniqueAuxiliaryId ()
 
static ENGINE_API FNavLinkAuxiliaryId GenerateUniqueAuxiliaryId (FStringView PathName)
 

Static Public Attributes

static ENGINE_API const FNavLinkAuxiliaryId Invalid = FNavLinkAuxiliaryId()
 

Constructor & Destructor Documentation

◆ FNavLinkAuxiliaryId()

FNavLinkAuxiliaryId::FNavLinkAuxiliaryId ( )
default

Member Function Documentation

◆ GenerateUniqueAuxiliaryId() [1/2]

FNavLinkAuxiliaryId FNavLinkAuxiliaryId::GenerateUniqueAuxiliaryId ( )
static

◆ GenerateUniqueAuxiliaryId() [2/2]

FNavLinkAuxiliaryId FNavLinkAuxiliaryId::GenerateUniqueAuxiliaryId ( FStringView  PathName)
static

Helper function: returns unique Auxiliary ID for custom links.

◆ GetId()

uint64 FNavLinkAuxiliaryId::GetId ( ) const
inline

◆ operator!=()

bool FNavLinkAuxiliaryId::operator!= ( const FNavLinkAuxiliaryId Other) const
inline

◆ operator==()

bool FNavLinkAuxiliaryId::operator== ( const FNavLinkAuxiliaryId Other) const
inline

Member Data Documentation

◆ Invalid

const FNavLinkAuxiliaryId FNavLinkAuxiliaryId::Invalid = FNavLinkAuxiliaryId()
static

The documentation for this struct was generated from the following files: