UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNavigationRaycastAdditionalResults Struct Reference

#include <NavigationData.h>

Public Attributes

bool bIsRayEndInCorridor = false
 

Member Data Documentation

◆ bIsRayEndInCorridor

bool FNavigationRaycastAdditionalResults::bIsRayEndInCorridor = false

When the ray is not obstructed, indicates if the projection of RayEnd is located at the end of the explored corridor. When bIsRaytEndInCorridor is false, it means that RayEnd failed to project to the NavigationData or on a navigation node that is not part of the explored corridor (e.g. different height)


The documentation for this struct was generated from the following file: