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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UpdateLevelVisibilityLevelInfo.h>
Public Types | |
| enum | : uint32 { InvalidTransactionIndex = 0U , InvalidTransactionId = 0U , IsClientTransactionMask = 0x80000000U , ValueMask = ~IsClientTransactionMask } |
Public Member Functions | |
| FNetLevelVisibilityTransactionId () | |
| bool | IsClientTransaction () const |
| bool | IsValid () const |
| void | SetIsClientInstigator (bool bValue) |
| uint32 | GetTransactionIndex () const |
| void | SetTransactionIndex (uint32 TransactionIndex) |
| uint32 | IncrementTransactionIndex () |
| bool | operator== (const FNetLevelVisibilityTransactionId &Other) const |
| ENGINE_API bool | NetSerialize (FArchive &Ar, UPackageMap *PackageMap, bool &bOutSuccess) |
This structure is used to to identify NetLevelVisibility transactions between server and client
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| bool FNetLevelVisibilityTransactionId::NetSerialize | ( | FArchive & | Ar, |
| UPackageMap * | PackageMap, | ||
| bool & | bOutSuccess | ||
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