UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetObjectGridFilterProfile Struct Reference

#include <NetObjectGridFilter.h>

Public Member Functions

bool operator== (FName Key) const
 

Public Attributes

FName FilterProfileName
 
uint16 FrameCountBeforeCulling = 4
 

Detailed Description

Specialized template that configures unique properties. Useful when you need to specialize a behavior per class or object type

Member Function Documentation

◆ operator==()

bool FNetObjectGridFilterProfile::operator== ( FName  Key) const
inline

Member Data Documentation

◆ FilterProfileName

FName FNetObjectGridFilterProfile::FilterProfileName

The config name used to map to this profile

◆ FrameCountBeforeCulling

uint16 FNetObjectGridFilterProfile::FrameCountBeforeCulling = 4

Number of frames we keep the object relevant until it is officially culled out.


The documentation for this struct was generated from the following file: