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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetObjectGridFilter.h>
Public Member Functions | |
| bool | operator== (FName Key) const |
Public Attributes | |
| FName | FilterProfileName |
| uint16 | FrameCountBeforeCulling = 4 |
Specialized template that configures unique properties. Useful when you need to specialize a behavior per class or object type
| FName FNetObjectGridFilterProfile::FilterProfileName |
The config name used to map to this profile
| uint16 FNetObjectGridFilterProfile::FrameCountBeforeCulling = 4 |
Number of frames we keep the object relevant until it is officially culled out.