UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetworkPhysicsSettingsAsyncInput Struct Reference

#include <NetworkPhysicsSettingsComponent.h>

+ Inheritance diagram for FNetworkPhysicsSettingsAsyncInput:

Public Member Functions

void Reset ()
 
- Public Member Functions inherited from Chaos::FSimCallbackInput
 FSimCallbackInput ()
 
void SetNumSteps_External (int32 InNumSteps)
 
virtual bool NetSendInputCmd (FNetBitWriter &Ar)
 
virtual bool NetRecvInputCmd (APlayerController *PC, FNetBitReader &Ar)
 

Public Attributes

TOptional< Chaos::FConstPhysicsObjectHandlePhysicsObject
 
TOptional< TWeakPtr< const FNetworkPhysicsSettingsData > > Settings_Internal
 
TOptional< FNetworkPhysicsSettingsAsyncSettings
 

Additional Inherited Members

- Protected Member Functions inherited from Chaos::FSimCallbackInput
virtual ~FSimCallbackInput ()=default
 

Member Function Documentation

◆ Reset()

void FNetworkPhysicsSettingsAsyncInput::Reset ( )
inline

Member Data Documentation

◆ PhysicsObject

TOptional<Chaos::FConstPhysicsObjectHandle> FNetworkPhysicsSettingsAsyncInput::PhysicsObject

◆ Settings

TOptional<FNetworkPhysicsSettingsAsync> FNetworkPhysicsSettingsAsyncInput::Settings

◆ Settings_Internal

TOptional<TWeakPtr<const FNetworkPhysicsSettingsData> > FNetworkPhysicsSettingsAsyncInput::Settings_Internal

The documentation for this struct was generated from the following file: