UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetworkReplayDelegates Struct Reference

#include <UnrealNetwork.h>

Static Public Attributes

static ENGINE_API FPreReplayScrub OnPreScrub
 
static ENGINE_API FReplayScrubTeardown OnScrubTeardown
 
static ENGINE_API FOnWriteGameSpecificDemoHeader OnWriteGameSpecificDemoHeader
 
static ENGINE_API FOnProcessGameSpecificDemoHeader OnProcessGameSpecificDemoHeader
 
static ENGINE_API FOnWriteGameSpecificFrameData OnWriteGameSpecificFrameData
 
static ENGINE_API FOnProcessGameSpecificFrameData OnProcessGameSpecificFrameData
 
static ENGINE_API FGetOverridableVersionDataForDemoHeaderReadDelegate GetOverridableVersionDataForHeaderRead
 
static ENGINE_API FGetOverridableVersionDataForDemoHeaderWriteDelegate GetOverridableVersionDataForHeaderWrite
 
static ENGINE_API FOnReplayStartedDelegate OnReplayStarted
 
static PRAGMA_DISABLE_DEPRECATION_WARNINGS ENGINE_API FOnReplayStartFailureDelegate OnReplayStartFailure
 
ENGINE_API static PRAGMA_ENABLE_DEPRECATION_WARNINGS FOnReplayPlaybackFailureDelegate OnReplayPlaybackFailure
 
static ENGINE_API FOnReplayScrubCompleteDelegate OnReplayScrubComplete
 
static ENGINE_API FOnReplayPlaybackCompleteDelegate OnReplayPlaybackComplete
 
static ENGINE_API FOnReplayRecordingStartAttemptDelegate OnReplayRecordingStartAttempt
 
static ENGINE_API FOnReplayRecordingCompleteDelegate OnReplayRecordingComplete
 
static ENGINE_API FOnPauseChannelsChangedDelegate OnPauseChannelsChanged
 
static ENGINE_API FOnReplayIDChangedDelegate OnReplayIDChanged
 

Member Data Documentation

◆ GetOverridableVersionDataForHeaderRead

FGetOverridableVersionDataForDemoHeaderReadDelegate FNetworkReplayDelegates::GetOverridableVersionDataForHeaderRead
static

Game Overridable Header Version Data

◆ GetOverridableVersionDataForHeaderWrite

FGetOverridableVersionDataForDemoHeaderWriteDelegate FNetworkReplayDelegates::GetOverridableVersionDataForHeaderWrite
static

◆ OnPauseChannelsChanged

FOnPauseChannelsChangedDelegate FNetworkReplayDelegates::OnPauseChannelsChanged
static

Delegate for external systems to be notified when channels are paused during playback, usually waiting for data to be available.

◆ OnPreScrub

FPreReplayScrub FNetworkReplayDelegates::OnPreScrub
static

global delegate called one time prior to scrubbing

◆ OnProcessGameSpecificDemoHeader

FOnProcessGameSpecificDemoHeader FNetworkReplayDelegates::OnProcessGameSpecificDemoHeader
static

◆ OnProcessGameSpecificFrameData

FOnProcessGameSpecificFrameData FNetworkReplayDelegates::OnProcessGameSpecificFrameData
static

◆ OnReplayIDChanged

FOnReplayIDChangedDelegate FNetworkReplayDelegates::OnReplayIDChanged
static

Delegate for external systems to be notified when the SessionName has changed (The replay identifier).

◆ OnReplayPlaybackComplete

FOnReplayPlaybackCompleteDelegate FNetworkReplayDelegates::OnReplayPlaybackComplete
static

Delegate for external systems to be notified when playback ends

◆ OnReplayPlaybackFailure

PRAGMA_ENABLE_DEPRECATION_WARNINGS FOnReplayPlaybackFailureDelegate FNetworkReplayDelegates::OnReplayPlaybackFailure
static

Public delegate to be notified when replay playback failed

◆ OnReplayRecordingComplete

FOnReplayRecordingCompleteDelegate FNetworkReplayDelegates::OnReplayRecordingComplete
static

Public Delegate for external systems to be notified when replay recording is about to finish.

◆ OnReplayRecordingStartAttempt

FOnReplayRecordingStartAttemptDelegate FNetworkReplayDelegates::OnReplayRecordingStartAttempt
static

Public Delegate for external systems to be notified when replay recording is about to start.

◆ OnReplayScrubComplete

FOnReplayScrubCompleteDelegate FNetworkReplayDelegates::OnReplayScrubComplete
static

Public delegate for external systems to be notified when scrubbing is complete. Only called for successful scrub.

◆ OnReplayStarted

FOnReplayStartedDelegate FNetworkReplayDelegates::OnReplayStarted
static

Public delegate for external systems to be notified when a replay begins

◆ OnReplayStartFailure

PRAGMA_DISABLE_DEPRECATION_WARNINGS FOnReplayStartFailureDelegate FNetworkReplayDelegates::OnReplayStartFailure
static

Public delegate to be notified when a replay failed to start

◆ OnScrubTeardown

FReplayScrubTeardown FNetworkReplayDelegates::OnScrubTeardown
static

◆ OnWriteGameSpecificDemoHeader

FOnWriteGameSpecificDemoHeader FNetworkReplayDelegates::OnWriteGameSpecificDemoHeader
static

Game specific demo headers

◆ OnWriteGameSpecificFrameData

FOnWriteGameSpecificFrameData FNetworkReplayDelegates::OnWriteGameSpecificFrameData
static

Game specific per frame data


The documentation for this struct was generated from the following files: