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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EdGraphNode.h>
Static Public Attributes | |
| static ENGINE_API const FName | DefaultGraphNode |
Holds metadata keys, so as to discourage text duplication throughout the engine.
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Identifies nodes that are added to populate new graphs by default (helps determine if a graph has any user-placed nodes).