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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ObjectResource.h>
Public Types | |
| enum class | EVersion : uint32 { Invalid , Initial , AddedCookedIndex , LatestPlusOne , Latest = LatestPlusOne - 1 } |
Static Public Member Functions | |
| static COREUOBJECT_API FArchive & | Serialize (FArchive &Ar, TArray< FObjectDataResource > &DataResources) |
| static COREUOBJECT_API void | Serialize (FStructuredArchive::FSlot Slot, TArray< FObjectDataResource > &DataResources) |
Public Attributes | |
| EObjectDataResourceFlags | Flags = EObjectDataResourceFlags::None |
| FBulkDataCookedIndex | CookedIndex |
| int64 | SerialOffset = -1 |
| int64 | DuplicateSerialOffset = -1 |
| int64 | SerialSize = -1 |
| int64 | RawSize = -1 |
| FPackageIndex | OuterIndex |
| uint32 | LegacyBulkDataFlags = 0 |
UObject binary/bulk data resource type.
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strong |
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static |
I/O functions.
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static |
| FBulkDataCookedIndex FObjectDataResource::CookedIndex |
The cooked index to which the bulkdata payload belongs
| int64 FObjectDataResource::DuplicateSerialOffset = -1 |
Location of the data in the underlying storage type if this data is duplicated.
| EObjectDataResourceFlags FObjectDataResource::Flags = EObjectDataResourceFlags::None |
Data resource flags.
| uint32 FObjectDataResource::LegacyBulkDataFlags = 0 |
Bulk data flags.
| FPackageIndex FObjectDataResource::OuterIndex |
Location of this resource outer/owning object in the export table.
| int64 FObjectDataResource::RawSize = -1 |
Uncompressed size of the data.
| int64 FObjectDataResource::SerialOffset = -1 |
Location of the data in the underlying storage type.
| int64 FObjectDataResource::SerialSize = -1 |
Number of bytes to serialize when loading/saving the data.