UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FObjectReplicatedBridgeCriticalClassConfig Struct Reference

#include <ObjectReplicationBridgeConfig.h>

Public Attributes

FName ClassName
 
bool bDisconnectOnProtocolMismatch = true
 

Member Data Documentation

◆ bDisconnectOnProtocolMismatch

bool FObjectReplicatedBridgeCriticalClassConfig::bDisconnectOnProtocolMismatch = true

When true we force the client to disconnect when a protocol mismatch prevents it from instantiating replicated objects of this class.

◆ ClassName

FName FObjectReplicatedBridgeCriticalClassConfig::ClassName

Instances of this class or its subclasses will force a client disconnection when it detects a protocol mismatch.


The documentation for this struct was generated from the following file: