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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ObjectReplicationBridgeConfig.h>
Public Attributes | |
| FName | ClassName |
| bool | bDisconnectOnProtocolMismatch = true |
When true we force the client to disconnect when a protocol mismatch prevents it from instantiating replicated objects of this class.
| FName FObjectReplicatedBridgeCriticalClassConfig::ClassName |
Instances of this class or its subclasses will force a client disconnection when it detects a protocol mismatch.