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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ObjectReplicationBridgeConfig.h>
Public Attributes | |
| FName | ClassName |
| FName | PrioritizerName |
| bool | bForceEnableOnAllInstances = false |
Whether this prioritizer should be used for all instances of this class and subclasses, regardless of bAlwaysRelevant and bOnlyRelevantToOwner settings on instance.
| FName FObjectReplicationBridgePrioritizerConfig::ClassName |
Instances of this class and its subclasses, specified by its fully qualified path, should use the prioritizer supplied.
| FName FObjectReplicationBridgePrioritizerConfig::PrioritizerName |
The name of the prioritizer to set on the class instances. "Default" can be used to specify the default spatial prioritizer.