UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLEUniformBufferData Struct Reference

#include <OpenGLResources.h>

+ Inheritance diagram for FOpenGLEUniformBufferData:

Public Member Functions

 FOpenGLEUniformBufferData (uint32 SizeInBytes)
 
 ~FOpenGLEUniformBufferData ()
 
- Public Member Functions inherited from FRefCountedObject
 FRefCountedObject ()
 
virtual ~FRefCountedObject ()
 
 FRefCountedObject (const FRefCountedObject &Rhs)=delete
 
FRefCountedObjectoperator= (const FRefCountedObject &Rhs)=delete
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Public Attributes

TArray< uint32Data
 

Constructor & Destructor Documentation

◆ FOpenGLEUniformBufferData()

FOpenGLEUniformBufferData::FOpenGLEUniformBufferData ( uint32  SizeInBytes)
inline

◆ ~FOpenGLEUniformBufferData()

FOpenGLEUniformBufferData::~FOpenGLEUniformBufferData ( )
inline

Member Data Documentation

◆ Data

TArray<uint32> FOpenGLEUniformBufferData::Data

The documentation for this struct was generated from the following file: