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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenGLShaderResources.h>
Public Attributes | |
| TArray< ANSICHAR > | Varying |
| int32 | Location |
Friends | |
| bool | operator== (const FOpenGLShaderVarying &A, const FOpenGLShaderVarying &B) |
| uint32 | GetTypeHash (const FOpenGLShaderVarying &Var) |
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friend |
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friend |
| int32 FOpenGLShaderVarying::Location |