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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenGLDrvPrivate.h>
Public Member Functions | |
| FOpenGLTextureFormat ()=default | |
| FOpenGLTextureFormat (GLenum InInternalFormat, GLenum InInternalFormatSRGB, GLenum InFormat, GLenum InType, bool bInCompressed, bool bInBGRA) | |
Public Attributes | |
| GLenum | InternalFormat [2] = { GL_NONE, GL_NONE } |
| GLenum | Format = GL_NONE |
| GLenum | Type = GL_NONE |
| bool | bCompressed = false |
| bool | bBGRA = false |
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default |
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inline |