UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOptTexturePlatformData Struct Reference

#include <Texture.h>

Public Member Functions

 FOptTexturePlatformData ()
 
bool operator== (FOptTexturePlatformData const &RHS) const
 
bool operator!= (FOptTexturePlatformData const &RHS) const
 

Public Attributes

uint32 ExtData
 
uint32 NumMipsInTail
 

Friends

FArchiveoperator<< (FArchive &Ar, FOptTexturePlatformData &Data)
 

Detailed Description

Optional extra fields for texture platform data required by some platforms. Data in this struct is only serialized if the struct's value is non-default.

Constructor & Destructor Documentation

◆ FOptTexturePlatformData()

FOptTexturePlatformData::FOptTexturePlatformData ( )
inline

Member Function Documentation

◆ operator!=()

bool FOptTexturePlatformData::operator!= ( FOptTexturePlatformData const &  RHS) const
inline

◆ operator==()

bool FOptTexturePlatformData::operator== ( FOptTexturePlatformData const &  RHS) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FOptTexturePlatformData Data 
)
friend

Member Data Documentation

◆ ExtData

uint32 FOptTexturePlatformData::ExtData

Arbitrary extra data that the runtime may need.

◆ NumMipsInTail

uint32 FOptTexturePlatformData::NumMipsInTail

Number of mips making up the mip tail, which must always be resident


The documentation for this struct was generated from the following file: