UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPSOPrecacheRequestID Struct Reference

#include <PipelineStateCache.h>

Public Types

enum class  EType { Invalid = 0 , Graphics , Compute }
 

Public Member Functions

 FPSOPrecacheRequestID ()
 
EType GetType () const
 
bool IsValid () const
 
bool operator== (const FPSOPrecacheRequestID &Other) const
 
bool operator!= (const FPSOPrecacheRequestID &rhs) const
 

Public Attributes

uint32 Type: 2
 
uint32 RequestID: 30
 

Member Enumeration Documentation

◆ EType

Enumerator
Invalid 
Graphics 
Compute 

Constructor & Destructor Documentation

◆ FPSOPrecacheRequestID()

FPSOPrecacheRequestID::FPSOPrecacheRequestID ( )
inline

Member Function Documentation

◆ GetType()

EType FPSOPrecacheRequestID::GetType ( ) const
inline

◆ IsValid()

bool FPSOPrecacheRequestID::IsValid ( ) const
inline

◆ operator!=()

bool FPSOPrecacheRequestID::operator!= ( const FPSOPrecacheRequestID rhs) const
inline

◆ operator==()

bool FPSOPrecacheRequestID::operator== ( const FPSOPrecacheRequestID Other) const
inline

Member Data Documentation

◆ RequestID

uint32 FPSOPrecacheRequestID::RequestID

◆ Type

uint32 FPSOPrecacheRequestID::Type

The documentation for this struct was generated from the following file: