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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PackedNormal.h>
Public Member Functions | |
| FPackedRGBA16N () | |
| FPackedRGBA16N (const FVector3d &InVector) | |
| FPackedRGBA16N (const FVector3f &InVector) | |
| FPackedRGBA16N (const FVector4f &InVector) | |
| void | operator= (const FVector3d &InVector) |
| void | operator= (const FVector3f &InVector) |
| void | operator= (const FVector4f &InVector) |
| void | operator= (const FVector4d &InVector) |
| FVector | ToFVector () const |
| FVector3f | ToFVector3f () const |
| FVector4 | ToFVector4 () const |
| FVector4f | ToFVector4f () const |
| VectorRegister4Float | GetVectorRegister () const |
| void | Set (const FVector3d &InVector) |
| void | Set (const FVector3f &InVector) |
| void | Set (const FVector4f &InVector) |
| bool | operator== (const FPackedRGBA16N &B) const |
| bool | operator!= (const FPackedRGBA16N &B) const |
| FString | ToString () const |
Public Attributes | ||
| struct { | ||
| int16 X | ||
| int16 Y | ||
| int16 Z | ||
| int16 W | ||
| }; | ||
Friends | |
| RENDERCORE_API FArchive & | operator<< (FArchive &Ar, FPackedRGBA16N &N) |
A vector, quantized and packed into 32-bits.
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| struct { ... } FPackedRGBA16N |
| int16 FPackedRGBA16N::W |
| int16 FPackedRGBA16N::X |
| int16 FPackedRGBA16N::Y |
| int16 FPackedRGBA16N::Z |