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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleSystemComponent.h>
Inheritance diagram for FParticleEventData:Public Member Functions | |
| FParticleEventData () | |
Public Attributes | |
| int32 | Type |
| FName | EventName |
| float | EmitterTime |
| FVector | Location |
| FVector | Velocity |
| TArray< class UParticleModuleEventSendToGame * > | EventData |
The base class for all particle event data.
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inline |
| float FParticleEventData::EmitterTime |
The emitter time at the event.
| TArray<class UParticleModuleEventSendToGame*> FParticleEventData::EventData |
Game specific event metadata
| FName FParticleEventData::EventName |
The name of the event.
| FVector FParticleEventData::Location |
The location of the event.
| int32 FParticleEventData::Type |
The type of event that was generated.
| FVector FParticleEventData::Velocity |
The velocity at the time of the event.