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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| FParticlePerFrameSimulationParameters () | |
| void | ResetDeltaSeconds () |
Per-frame parameters for particle simulation.
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| float FParticlePerFrameSimulationParameters::DeltaSeconds |
Amount of time by which to simulate particles.
| float FParticlePerFrameSimulationParameters::DeltaSecondsInFix |
Amount of time by which to simulate particles in the fix dt pass.
| float FParticlePerFrameSimulationParameters::DeltaSecondsInVar |
Amount of time by which to simulate particles in the variable dt pass.
| FVector2f FParticlePerFrameSimulationParameters::LocalToWorldScale |
Amount by which to scale bounds for collision purposes.
| FVector3f FParticlePerFrameSimulationParameters::LWCTile |
LWC tile offset, will be 0,0,0 for localspace emitters.
| int32 FParticlePerFrameSimulationParameters::NumIterationsInFix |
Nbr of iterations to use in the fix dt pass.
| int32 FParticlePerFrameSimulationParameters::NumIterationsInVar |
Nbr of iterations to use in the variable dt pass.
| FVector4f FParticlePerFrameSimulationParameters::PointAttractor |
Position (XYZ) and squared radius (W) of the point attractor.
| FVector4f FParticlePerFrameSimulationParameters::PositionOffsetAndAttractorStrength |
Position offset (XYZ) to add to particles and strength of the attractor (W).