UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticlePerfStats_RT Struct Reference

#include <ParticlePerfStats.h>

Public Member Functions

 FParticlePerfStats_RT ()
 
void Reset ()
 
uint64 GetTotalCycles () const
 
uint64 GetPerInstanceAvgCycles () const
 
FParticlePerfStats_RToperator+= (FParticlePerfStats_RT &Other)
 

Public Attributes

uint64 NumInstances = 0
 
uint64 RenderUpdateCycles = 0
 
uint64 GetDynamicMeshElementsCycles = 0
 

Detailed Description

Stats gathered on the render thread.

Constructor & Destructor Documentation

◆ FParticlePerfStats_RT()

FParticlePerfStats_RT::FParticlePerfStats_RT ( )
inline

Member Function Documentation

◆ GetPerInstanceAvgCycles()

uint64 FParticlePerfStats_RT::GetPerInstanceAvgCycles ( ) const
inline

◆ GetTotalCycles()

uint64 FParticlePerfStats_RT::GetTotalCycles ( ) const
inline

◆ operator+=()

FParticlePerfStats_RT & FParticlePerfStats_RT::operator+= ( FParticlePerfStats_RT Other)
inline

◆ Reset()

void FParticlePerfStats_RT::Reset ( )
inline

Member Data Documentation

◆ GetDynamicMeshElementsCycles

uint64 FParticlePerfStats_RT::GetDynamicMeshElementsCycles = 0

◆ NumInstances

uint64 FParticlePerfStats_RT::NumInstances = 0

◆ RenderUpdateCycles

uint64 FParticlePerfStats_RT::RenderUpdateCycles = 0

The documentation for this struct was generated from the following file: