UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleRequiredModule Struct Reference

#include <ParticleModuleRequired.h>

Public Attributes

uint32 NumFrames
 
uint32 NumBoundingVertices
 
uint32 NumBoundingTriangles
 
float AlphaThreshold
 
TArray< FVector2fFrameData
 
FRHIShaderResourceViewBoundingGeometryBufferSRV
 
uint8 bCutoutTexureIsValid: 1
 
uint8 bUseVelocityForMotionBlur: 1
 

Member Data Documentation

◆ AlphaThreshold

float FParticleRequiredModule::AlphaThreshold

◆ bCutoutTexureIsValid

uint8 FParticleRequiredModule::bCutoutTexureIsValid

◆ BoundingGeometryBufferSRV

FRHIShaderResourceView* FParticleRequiredModule::BoundingGeometryBufferSRV

◆ bUseVelocityForMotionBlur

uint8 FParticleRequiredModule::bUseVelocityForMotionBlur

◆ FrameData

TArray<FVector2f> FParticleRequiredModule::FrameData

◆ NumBoundingTriangles

uint32 FParticleRequiredModule::NumBoundingTriangles

◆ NumBoundingVertices

uint32 FParticleRequiredModule::NumBoundingVertices

◆ NumFrames

uint32 FParticleRequiredModule::NumFrames

The documentation for this struct was generated from the following file: