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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleSortingGPU.h>
Public Types | |
| typedef FGPUSortManager::FAllocationInfo | FAllocationInfo |
Public Member Functions | |
| FParticleSimulationSortInfo (FRHIShaderResourceView *InVertexBufferSRV, const FVector &InViewOrigin, uint32 InParticleCount, const FAllocationInfo &InAllocationInfo) | |
Public Attributes | |
| FRHIShaderResourceView * | VertexBufferSRV = nullptr |
| FVector | ViewOrigin |
| uint32 | ParticleCount = 0 |
| FGPUSortManager::FAllocationInfo | AllocationInfo |
The information required to sort particles belonging to an individual simulation.
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inline |
| FGPUSortManager::FAllocationInfo FParticleSimulationSortInfo::AllocationInfo |
| uint32 FParticleSimulationSortInfo::ParticleCount = 0 |
The number of particles in the simulation.
| FRHIShaderResourceView* FParticleSimulationSortInfo::VertexBufferSRV = nullptr |
Vertex buffer containing indices in to the particle state texture.
| FVector FParticleSimulationSortInfo::ViewOrigin |
World space position from which to sort.