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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SoundClass.h>
Public Member Functions | |
| FPassiveSoundMixModifier () | |
Public Attributes | |
| TObjectPtr< class USoundMix > | SoundMix |
| float | MinVolumeThreshold |
| float | MaxVolumeThreshold |
Structure containing information on a SoundMix to activate passively.
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inline |
| float FPassiveSoundMixModifier::MaxVolumeThreshold |
Maximum volume level required to activate SoundMix. Above this value the SoundMix will not be active.
| float FPassiveSoundMixModifier::MinVolumeThreshold |
Minimum volume level required to activate SoundMix. Below this value the SoundMix will not be active.
| TObjectPtr<class USoundMix> FPassiveSoundMixModifier::SoundMix |
The SoundMix to activate