UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPerPageShaderDispatcher::FBuilder Struct Reference

Classes

struct  FIdBinIndex
 

Public Member Functions

void Add (int32 VirtualShadowMapId, uint32 MinMipLevel)
 
void Reserve (int32 Num)
 

Public Attributes

TStaticArray< FBin, BinCountBins
 
TArray< FIdBinIndex, SceneRenderingAllocatorTmp
 

Member Function Documentation

◆ Add()

void FPerPageShaderDispatcher::FBuilder::Add ( int32  VirtualShadowMapId,
uint32  MinMipLevel 
)
inline

◆ Reserve()

void FPerPageShaderDispatcher::FBuilder::Reserve ( int32  Num)
inline

Member Data Documentation

◆ Bins

TStaticArray<FBin, BinCount> FPerPageShaderDispatcher::FBuilder::Bins

◆ Tmp

TArray<FIdBinIndex,SceneRenderingAllocator> FPerPageShaderDispatcher::FBuilder::Tmp

The documentation for this struct was generated from the following file: