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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PerQualityLevelProperties.h>
Public Types | |
| typedef _ValueType | ValueType |
| typedef _StructType | StructType |
Public Member Functions | |
| FPerQualityLevelProperty () | |
| ~FPerQualityLevelProperty () | |
| _ValueType | GetValueForQualityLevel (int32 QualityLevel) const |
| void | SetQualityLevelCVarForCooking (const TCHAR *InCVarName, const TCHAR *InSection) |
| void | Init (const TCHAR *InCVarName, const TCHAR *InSection) |
| _ValueType | GetDefault () const |
| _ValueType | GetValue (int32 QualityLevel) const |
| _ValueType | GetLowestValue () const |
| bool | SerializeFromMismatchedTag (const FPropertyTag &Tag, FArchive &Ar) |
| bool | Serialize (FArchive &Ar) |
| bool | Serialize (FStructuredArchive::FSlot Slot) |
Public Attributes | |
| FString | CVarName |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FPerQualityLevelProperty &Property) |
| void | operator<< (FStructuredArchive::FSlot Slot, FPerQualityLevelProperty &Property) |
| typedef _StructType FPerQualityLevelProperty< _StructType, _ValueType, _BasePropertyName >::StructType |
| typedef _ValueType FPerQualityLevelProperty< _StructType, _ValueType, _BasePropertyName >::ValueType |
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| FString FPerQualityLevelProperty< _StructType, _ValueType, _BasePropertyName >::CVarName |