UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPersistentPrimitiveIndex Struct Reference

#include <MeshPassProcessor.h>

Public Member Functions

bool IsValid () const
 
FORCEINLINE bool operator== (FPersistentPrimitiveIndex B) const
 

Public Attributes

int32 Index = INDEX_NONE
 

Detailed Description

Wrapper to make it harder to confuse the packed and persistent index when used as arguments etc.

Member Function Documentation

◆ IsValid()

bool FPersistentPrimitiveIndex::IsValid ( ) const
inline

◆ operator==()

FORCEINLINE bool FPersistentPrimitiveIndex::operator== ( FPersistentPrimitiveIndex  B) const
inline

Member Data Documentation

◆ Index

int32 FPersistentPrimitiveIndex::Index = INDEX_NONE

The documentation for this struct was generated from the following file: