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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshPassProcessor.h>
Public Member Functions | |
| bool | IsValid () const |
| FORCEINLINE bool | operator== (FPersistentPrimitiveIndex B) const |
Public Attributes | |
| int32 | Index = INDEX_NONE |
Wrapper to make it harder to confuse the packed and persistent index when used as arguments etc.
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inline |
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inline |
| int32 FPersistentPrimitiveIndex::Index = INDEX_NONE |