UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPhysicsReplicationCacheAsyncInput Struct Reference

#include <PhysicsReplicationCache.h>

+ Inheritance diagram for FPhysicsReplicationCacheAsyncInput:

Public Member Functions

void Reset ()
 
- Public Member Functions inherited from Chaos::FSimCallbackInput
 FSimCallbackInput ()
 
void SetNumSteps_External (int32 InNumSteps)
 
virtual bool NetSendInputCmd (FNetBitWriter &Ar)
 
virtual bool NetRecvInputCmd (APlayerController *PC, FNetBitReader &Ar)
 

Public Attributes

TArray< Chaos::FConstPhysicsObjectHandleAccessedObjects
 
TArray< Chaos::FConstPhysicsObjectHandleUnregisterObjects
 

Additional Inherited Members

- Protected Member Functions inherited from Chaos::FSimCallbackInput
virtual ~FSimCallbackInput ()=default
 

Detailed Description

Async Marshal Input

Member Function Documentation

◆ Reset()

void FPhysicsReplicationCacheAsyncInput::Reset ( )
inline

Member Data Documentation

◆ AccessedObjects

TArray<Chaos::FConstPhysicsObjectHandle> FPhysicsReplicationCacheAsyncInput::AccessedObjects
mutable

◆ UnregisterObjects

TArray<Chaos::FConstPhysicsObjectHandle> FPhysicsReplicationCacheAsyncInput::UnregisterObjects

The documentation for this struct was generated from the following file: