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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicsSettings.h>
Public Member Functions | |
| GENERATED_BODY () | |
| FPhysicsReplicationResimulationSettings () | |
Default settings for physics replication using EPhysicsReplicationMode::Resimulation
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inline |
| FPhysicsReplicationResimulationSettings::GENERATED_BODY | ( | ) |
| bool FPhysicsReplicationResimulationSettings::bEnableResimulationErrorAngularVelocityThreshold |
Enable angular velocity error threshold to trigger resimulation
| bool FPhysicsReplicationResimulationSettings::bEnableResimulationErrorLinearVelocityThreshold |
Enable linear velocity error threshold to trigger resimulation
| bool FPhysicsReplicationResimulationSettings::bEnableResimulationErrorPositionThreshold |
Enable positional error threshold to trigger resimulation
| bool FPhysicsReplicationResimulationSettings::bEnableResimulationErrorRotationThreshold |
Enable rotational error threshold to trigger resimulation
| float FPhysicsReplicationResimulationSettings::ResimulationErrorAngularVelocityThreshold |
Enable angular velocity error threshold to trigger resimulation and set velocity degrees / second before a state discrepancy triggers a resimulation
| float FPhysicsReplicationResimulationSettings::ResimulationErrorLinearVelocityThreshold |
Enable linear velocity error threshold to trigger resimulation and set velocity difference in centimeters / second before a state discrepancy triggers a resimulation
| float FPhysicsReplicationResimulationSettings::ResimulationErrorPositionThreshold |
Enable positional error threshold to trigger resimulation and set distance in centimeters before a state discrepancy triggers a resimulation
| float FPhysicsReplicationResimulationSettings::ResimulationErrorRotationThreshold |
Enable rotational error threshold to trigger resimulation and set rotation difference in degrees before a state discrepancy triggers a resimulation