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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IPluginManager.h>
Public Attributes | |
| FString | Name |
| FString | PluginDirectory |
| bool | bIsEnabled |
| EPluginLoadedFrom | LoadedFrom |
| FPluginDescriptor | Descriptor |
Simple data structure that is filled when querying information about plug-ins.
| bool FPluginStatus::bIsEnabled |
True if plug-in is currently enabled.
| FPluginDescriptor FPluginStatus::Descriptor |
The plugin descriptor
| EPluginLoadedFrom FPluginStatus::LoadedFrom |
Where the plugin was loaded from
| FString FPluginStatus::Name |
The name of this plug-in.
| FString FPluginStatus::PluginDirectory |
Path to plug-in directory on disk.