UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPluginStatus Struct Reference

#include <IPluginManager.h>

Public Attributes

FString Name
 
FString PluginDirectory
 
bool bIsEnabled
 
EPluginLoadedFrom LoadedFrom
 
FPluginDescriptor Descriptor
 

Detailed Description

Simple data structure that is filled when querying information about plug-ins.

Member Data Documentation

◆ bIsEnabled

bool FPluginStatus::bIsEnabled

True if plug-in is currently enabled.

◆ Descriptor

FPluginDescriptor FPluginStatus::Descriptor

The plugin descriptor

◆ LoadedFrom

EPluginLoadedFrom FPluginStatus::LoadedFrom

Where the plugin was loaded from

◆ Name

FString FPluginStatus::Name

The name of this plug-in.

◆ PluginDirectory

FString FPluginStatus::PluginDirectory

Path to plug-in directory on disk.


The documentation for this struct was generated from the following file: