![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <CameraModifier_CameraShake.h>
Public Attributes | |
| TArray< TObjectPtr< UCameraShakeBase > > | PooledShakes |
List of reusable camera shake instances that we store in a recycling pool.
| TArray<TObjectPtr<UCameraShakeBase> > FPooledCameraShakes::PooledShakes |