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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimNode_PoseDriver.h>
Public Member Functions | |
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | FPoseDriverTarget (const FPoseDriverTarget &)=default |
| FPoseDriverTarget & | operator= (const FPoseDriverTarget &)=default |
| PRAGMA_ENABLE_DEPRECATION_WARNINGS | FPoseDriverTarget () |
Information about each target in the PoseDriver
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default |
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inline |
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default |
| bool FPoseDriverTarget::bApplyCustomCurve |
If we should apply a custom curve mapping to how this target activates
| TArray<FPoseDriverTransform> FPoseDriverTarget::BoneTransforms |
Translation of this target
| FRichCurve FPoseDriverTarget::CustomCurve |
Custom curve mapping to apply if bApplyCustomCurve is true
| ERBFDistanceMethod FPoseDriverTarget::DistanceMethod |
Override for the distance method to use for each target
| FName FPoseDriverTarget::DrivenName |
Name of item to drive - depends on DriveOutput setting.
If DriveOutput is DrivePoses, this should be the name of a pose in the assigned PoseAsset If DriveOutput is DriveCurves, this is the name of the curve (morph target, material param etc) to drive
| ERBFFunctionType FPoseDriverTarget::FunctionType |
Override for the function method to use for each target
| int32 FPoseDriverTarget::PoseCurveIndex |
Pose buffer index
| FRotator FPoseDriverTarget::TargetRotation |
Rotation of this target
| float FPoseDriverTarget::TargetScale |
Scale applied to this target's function - a larger value will activate this target sooner