UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPostProcessBlendableOverrides Struct Reference

#include <MaterialInstance.h>

Public Attributes

bool bOverrideBlendableLocation = false
 
bool bOverrideBlendablePriority = false
 
TEnumAsByte< EBlendableLocationBlendableLocationOverride = BL_SceneColorAfterTonemapping
 
int32 BlendablePriorityOverride = 0
 

Member Data Documentation

◆ BlendableLocationOverride

TEnumAsByte<EBlendableLocation> FPostProcessBlendableOverrides::BlendableLocationOverride = BL_SceneColorAfterTonemapping

◆ BlendablePriorityOverride

int32 FPostProcessBlendableOverrides::BlendablePriorityOverride = 0

◆ bOverrideBlendableLocation

bool FPostProcessBlendableOverrides::bOverrideBlendableLocation = false

◆ bOverrideBlendablePriority

bool FPostProcessBlendableOverrides::bOverrideBlendablePriority = false

The documentation for this struct was generated from the following file: