UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPredictProjectilePathPointData Struct Reference

#include <GameplayStaticsTypes.h>

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 
 FPredictProjectilePathPointData ()
 
 FPredictProjectilePathPointData (FVector InLocation, FVector InVelocity, float InTime)
 
void Reset ()
 
void Set (FVector InLocation, FVector InVelocity, float InTime)
 

Public Attributes

FVector Location
 
FVector Velocity
 
float Time
 

Constructor & Destructor Documentation

◆ FPredictProjectilePathPointData() [1/2]

FPredictProjectilePathPointData::FPredictProjectilePathPointData ( )
inline

◆ FPredictProjectilePathPointData() [2/2]

FPredictProjectilePathPointData::FPredictProjectilePathPointData ( FVector  InLocation,
FVector  InVelocity,
float  InTime 
)
inline

Member Function Documentation

◆ GENERATED_USTRUCT_BODY()

FPredictProjectilePathPointData::GENERATED_USTRUCT_BODY ( )

◆ Reset()

void FPredictProjectilePathPointData::Reset ( )
inline

◆ Set()

void FPredictProjectilePathPointData::Set ( FVector  InLocation,
FVector  InVelocity,
float  InTime 
)
inline

Member Data Documentation

◆ Location

FVector FPredictProjectilePathPointData::Location

◆ Time

float FPredictProjectilePathPointData::Time

◆ Velocity

FVector FPredictProjectilePathPointData::Velocity

The documentation for this struct was generated from the following file: