UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPreloadableArchive::FSavedReadCompleteArguments Struct Reference

#include <PreloadableFile.h>

Public Member Functions

void Set (bool bInCanceled, IAsyncReadRequest *InReadRequest)
 
void Get (bool &bOutCanceled, IAsyncReadRequest *&OutReadRequest)
 

Detailed Description

Saved values from the inline OnReadComplete call

Member Function Documentation

◆ Get()

void FPreloadableArchive::FSavedReadCompleteArguments::Get ( bool bOutCanceled,
IAsyncReadRequest *&  OutReadRequest 
)
inline

◆ Set()

void FPreloadableArchive::FSavedReadCompleteArguments::Set ( bool  bInCanceled,
IAsyncReadRequest InReadRequest 
)
inline

The documentation for this struct was generated from the following file: