![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AssetManagerTypes.h>
Public Member Functions | |
| ENGINE_API void | UnionWith (EPrimaryAssetCookRule CookRule, bool bDirectReference, const FPrimaryAssetId &Id, int32 Priority) |
| ENGINE_API EPrimaryAssetCookRule | GetRule (TOptional< TTuple< FPrimaryAssetId, FPrimaryAssetId > > *OutConflictIds) |
Friends | |
| void | SerializeForLog (FCbWriter &Writer, const FPrimaryAssetRules &Value) |
Merges CookRules from multiple managers to decide the final CookRule for an asset they manage.
| ENGINE_API EPrimaryAssetCookRule FPrimaryAssetCookRuleUnion::GetRule | ( | TOptional< TTuple< FPrimaryAssetId, FPrimaryAssetId > > * | OutConflictIds | ) |
Get the result of the unions up to this point. If OutConflictIds is non-null, it will be cleared if there are no conflicts, and will be set to the Ids that have a conflict between inclusion and exclusion.
| ENGINE_API void FPrimaryAssetCookRuleUnion::UnionWith | ( | EPrimaryAssetCookRule | CookRule, |
| bool | bDirectReference, | ||
| const FPrimaryAssetId & | Id, | ||
| int32 | Priority | ||
| ) |
Add the information from another manager to the Union.
| CookRule | The CookRule in the manager's FPrimaryAssetRules. CookRules that add references (AlwaysCook, DevelopmentAlwaysCook) apply an inclusion for their production level (Production or Development) and all lower levels. (e.g. AlwaysCooked applies an inclusion for both Production and Development). CookRules that add exclusions (NeverCook, ProductionNeverCook, DevelopmentAlwaysProductionNeverCook) apply an exclusion for their production level and all higher levels (e.g. NeverCooked applies an exclusion for both Production and Development.) Inclusions for each level are unioned, and exclusions for each level are unioned. |
| bDirectReference | Whether the manager's reference to the asset being managed is direct. Inclusions (AlwaysCook, DevelopmentAlwaysCook) apply transitively - both direct and indirect references apply the inclusion. Exclusions (NeverCook, ProductionNeverCook, DevelopmentAlwaysProductionNeverCook) apply only to direct references. e.g. PrimaryAssetId A has DevelopmentAlwaysProductionNeverCook A -> B B -> C B == DevelopmentAlwaysProductionNeverCook C == DevelopmentAlwaysProductionUnknownCook |
| Id | Record of the Manager that has the reference to the asset, used for error feedback if there is a conflict. |
| Priority | The Manager's Priority. In the case of a conflict between two managers (one excluding and one including at the same level), if the priorities are different this is not an error, and the exclusion or inclusion directive from the higher-priority mangager will be kept. If the priorities are equal, the exclusion will be kept and a conflict result will be returned from GetRule. |
|
friend |