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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetManagerSettings.h>
Public Attributes | |
| FPrimaryAssetType | PrimaryAssetType |
| FDirectoryPath | FilterDirectory |
| FString | FilterString |
| FPrimaryAssetRules | Rules |
Apply primary asset rules to groups of primary assets, using type + filter directory or string
| FDirectoryPath FPrimaryAssetRulesCustomOverride::FilterDirectory |
Will only apply to files in this directory
| FString FPrimaryAssetRulesCustomOverride::FilterString |
Game-specific string defining which assets to apply this to
| FPrimaryAssetType FPrimaryAssetRulesCustomOverride::PrimaryAssetType |
Which type to apply rules for
| FPrimaryAssetRules FPrimaryAssetRulesCustomOverride::Rules |
What to overrides the rules with