UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimaryAssetRulesCustomOverride Struct Reference

#include <AssetManagerSettings.h>

Public Attributes

FPrimaryAssetType PrimaryAssetType
 
FDirectoryPath FilterDirectory
 
FString FilterString
 
FPrimaryAssetRules Rules
 

Detailed Description

Apply primary asset rules to groups of primary assets, using type + filter directory or string

Member Data Documentation

◆ FilterDirectory

FDirectoryPath FPrimaryAssetRulesCustomOverride::FilterDirectory

Will only apply to files in this directory

◆ FilterString

FString FPrimaryAssetRulesCustomOverride::FilterString

Game-specific string defining which assets to apply this to

◆ PrimaryAssetType

FPrimaryAssetType FPrimaryAssetRulesCustomOverride::PrimaryAssetType

Which type to apply rules for

◆ Rules

FPrimaryAssetRules FPrimaryAssetRulesCustomOverride::Rules

What to overrides the rules with


The documentation for this struct was generated from the following file: